K'tula's Cove

K'tula's Cove is a dungeon in OrbusVR. The entrance portal is located in the Flooded Rainforest near the hut of the Weird Sisters.

Add Groups

 * Scyllaman: A tentacle with a ranged projectile attack that also applies a poison DoT. Can also attack with melee attacks when close. Its projectiles can be blocked by a Warrior's shield.
 * Squipee: A purple octopus enemy able to create ink clouds, similar to the ranger's darkness arrow (can be interrupted). Can also shoot two Chaos Bolts in quick succession.
 * Chaos Bat: A blue blob with a single eye, tentacles and bat wings. Once they are almost dead, they teleport to a random person and use a Splat attack, exploding and dealing a lot of damage.
 * Chaos Frod: Elite Chaos Frods spawn another non-elite Chaos Frod (Dupe, can be interrupted). The non-elite Frods won't dupe.
 * Chaos Claw: Melee-type enemy that can pin a person in place with their Thorns attack (can be interrupted, and the Thorns debuff can be decursed).

Water Wyvern
Escaped from the fighting arenas of the Rattigard realm, the Wyvern came to K'tula's Cove looking for peace – but it doesn't take much to stir the rage of this former fighter.

Attacks

 * Crystal Flame: Fires a fast red projectile at a random player (can be dodged if timed well). The projectile applies a (decurse-able) DoT that ticks once almost immediately for enough damage to kill instantly.
 * Void Bubbles: A cloud of black floating bubbles appears. The orbs can be destroyed by any damaging attack and apply a poison stack to the player who popped them.
 * Meteors: A single rock falls from the sky, targeting (and following) a player. It can be shot down with damaging attacks.
 * Chaos Warp: the Water Wyvern spawns a Tear Brute, then teleports three times, each time sending out a wave of tornadoes that inflict Frost DoTs (like the ones from Napur of the Citadel Raid).
 * Soul Suck: Kills a person and heals the boss, unless interrupted three times.

Tipps and Strategies

 * The Crystal Flame attack can't hit if you're standing very close to the boss.

King Kar'Nos
Delve a little further into the cove and you'll stumble across the lair of the second boss, King Kar'Nos: a crabby crustacean with a penchant for destruction that's as sharp as his pinchers.

Mechanics
Two tentacles appear at the edge of the boss area at 50% and 25% boss health respectively. They slam down on the ground periodically (every 15-20 seconds), creating a shockwave that can be jumped over with a well-timed teleport.
 * Tentacles take no damage when attacked.

Attacks

 * Shell Twist: Retreats in his shell (becoming invincible) and spins around, firing purple projectiles at random players.
 * Bubbles: Blue bubbles are shot out in various directions spawn, which apply a bubble status effect on players that get hit by them.
 * The directions the bubbles shoot seems to be dependant on what direction the boss was facing when he retreated into his shell.
 * Players must get hit by a bubble and gain the affect to be able to survive the Chaos Splash.
 * There are only up to 5 bubbles, each player can only take one.
 * The bubble effect protects players from almost all damage, the only exception is the Tentacles Shockwaves.
 * Chaos Splash: Kills everyone (that is not protected by the bubble status effect from the Shell Twist bubbles.)
 * Paladins can offhand to survive.

Tips and Strategies

 * A Musketeer turret can block the bubbles. Make sure it isn't near the boss or very high up.
 * Dead people also block the bubbles. Move the boss if someone died next to it.

Loot

 * King Kar'Nos pet: As a drop from both bosses
 * Laguz armor sets (cloth, leather and plate variants): From boss chests, normal as well as all shard levels
 * Chaos Bat pet: Drop from trash groups and bosses

Further Links and Resources

 * First announcement of the Chaos Dungeons in the 2022 roadmap
 * Preview of the dungeon in an official blog post
 * Laguz Armor and pet preview