Character Stats

Basic Stats

 * Armor: Incoming damage reduction from your armor
 * Attack: Base damage of your weapon
 * Vitality: Increases maximum health
 * Defense: Incoming damage reduction
 * Intellect: Increases damage of magical attacks (and amount of healing done) by 1% per 30 points Attacks affected:
 * Paladin: Hammer of Retribution, all healing
 * Warrior: combo effects, Provoke healing
 * Scoundrel: card effects
 * Ranger: special arrows
 * Runemage: damage of all spells
 * Shaman: damage of all totems
 * Bard: all instruments
 * Musketeer: all orbs
 * Strength: Increases damage of physical attacks by 1% per 30 points and makes it easier to reel fish in Attacks affected:
 * Warrior: basic swings
 * Paladin: basic attacks
 * Scoundrel: base bullet damage
 * Ranger: base arrow damage
 * Musketeer: base bullet damage
 * Bard: Mallet Throw
 * Runemage: nothing
 * Shaman: nothing
 * Regen: Increases health regeneration (Health Bracer)
 * Critical: Increases chance to critically strike by 1% per 15 points
 * Wisdom: Increases the speed at which your Super Ability charges by 1% per 15 points
 * Speed: Increases movement speed
 * Luck: Increases chance to drop items