PvP

= PVP = VR PVP is a very different experience than PVP in any flat-screen game.

This difference can be awesome, as it feel like you are really there. At the same time your deaths can feel much more personal.


 * If you love the thrill that comes with real human on human combat, and can handle being on the loosing side of that combat. PVP is for you.
 * If you find yourself getting upset by being killed by other players. PVE is for you, let PVP go.

= Pros and Cons =

= Blacksreen Deaths = When teleporting in, for a few seconds if you hold still (e.g. take your fingers off your joysticks) *while* you load in, you are safe from player attacks.
 * By the time you have fully loaded in and can see other players, they can typically damage you with attacks.

NOTE:
People tend to wiggle unconsciously while loading in (like how you wiggle your mouse when waiting for a program to load). This will take you out of your 'safe space' before getting visuals on your end (in the black loading screen).
 * Controller drift will also take you out of your 'safe space'. This can be solved by:
 * Turning off slide locomotion.
 * Using electrical contact cleaner on your joystick/trackpad.

If you are killed at this time it appears (to you) as if you were killed on blackscreen; it appears to the player that killed you, that you were there and moving (maybe prepping an attack).

The first person to hit has an advantage.


 * No player in their right mind is going to wait to be hit by another player before attempting a kill. This is just survival.
 * Asking a player to hold off attacking other moving players at teleport pillars is unreasonable.

We are hoping for teleport-safe-zone fix to this at some point, you can upvote it here: Teleport Pillar Safe-Zone Please

= PVP Bonus =

Enabling PVP gives you a 10% xp bonus to all activities you do with it enabled.


 * If you want to be able to use this bonus for missions or quests you must have it enabled the whole time. From mission/quest pickup to drop off.
 * If you turn PVP off for any reason, at any time before hand in. You will loose the 10% boost.

= Tradable Item Loss =

Only carry items in your bag that you are alright with loosing.


 * You will be killed by other players while questing and loose everything tradable in your bag.
 * This can also happen when dying to a PVE add, if another PVP player happens upon the bag and takes it.
 * If you kill someone it is ok and expected for you to take their bag.
 * If you loose a fight, expect and accept that the other player is going to take your bag.

= Spawn Killing =

Here is what you can do if being spawn killed:


 * 1) Use your teleport-cookie to go back to your player house.
 * 2) Pick up some new runemage reagents.
 * 3) Go to a different zone, and do something else.
 * 4) Turn off PVP in the graveyard, continue on with what you are doing.
 * 5) Join the dungeon cue, do a dungeon.
 * 6) When you are done, they should be gone.
 * 7) Leave the graveyard, in a direction away from the players killing you.
 * 8) You can also put on a pally hammer and pally-port away more quickly.
 * 9) Log out and take a break from the game.

= Safe-Zones =

Safe-zones are places where players attacks do no damage to each other.
 * NPC's can still damage you in those zones.

Safe-Zone Locations

 * Graveyards
 * Highsteppe City
 * Dungeons
 * Raids

= Orbus Community Resources =

Leaderboards

DPS Leaderboards

Character Armory

Community Forums

Mishka's Video Help Guides

Unofficial Community Discord

Travellers Hall Discord