Paladin



= Gear Enchancments =

Suggested Paladin Rune Tilesets
Rune Tileset Artificing

Best Armour Affixes
+% Crit Damage

+% Crit Chance

Best Weapon Affixes
Unbending

Charged Strikes

Lightning Forged (if extra add agro is needed)

Bleed (if extra DPS is needed)

Ice Heart (if extra DPS is needed [and you have a frost mage or frost shaman DPS regulary in your party])

= The Paladin Super =

The Paladin super is unique in that activation is a two-step process.


 * 1) When your super bar is full, grip (and hold) both triggers. * An orb will spawn on your off-hand (the one without the hammer in it).
 * 2) To activate the super you press the grip button of your off-hand (the same one that has the orb in it).

= Suggested Paladin Talents =

(Level 5) Blessing of Attack
Increase the buff of your Libram of Power (right book) by 5%.

(Level 10) Libram of Protection
Your next Libram of Healing (middle book) increases your damage resistance and energy generation by 5% for 4 seconds.

(Level 15) Defencive
Lay on Hands (your super) gives you a 50% armour buff for 10 seconds.

(Level 20) Hammer of Retribution
Point you hammer at an enemy and pull the trigger to shoot a bolt of lightning at the target at the cost of two power charges.

(Level 30) Plea of Protection
Once every 30 seconds, you can place your off-hand (the one with out the hammer in it) down by your side facing outwards to be granted a 25% increase to damage resistance and energy generation for 10 seconds.

= Support Paladin Talents =

(Level 5) Blessing of Encouragement
Your Libram of Blessing (left book) adds an extra 10% strength and intelect.

(Level 10) Libram of Assistance
Your next Libram of Healing (middle book) will now heal the most injured friendly target within 8m.

(Level 15) Generosity
Lay on Hands (your super) can now heal other players by touching them (you must place the orb completley inside them before clicking the grip button or this will not work) when activating it.

(Level 20) Hammer of Forgivness
Point you hammer at a friendly player and pull the trigger to heal them at the cost of two power charges.

Note
The health is taken from you and transferred to your target.

(Level 30) Plea of Divinty
Once every 10 minutes, you can cast Plea of Divinity on an ally (this will be an orb of blue-ish light; you must place the orb completley inside them and then click the grip button or this will not work).


 * If the target dies while blessed by the Plea of Divinity (at any time in that 10 minute span, unless you switch zones) they will resurrect with 20% of their maximum health.

= Orbus Community Resources =

Leaderboards

Character Armory

Community Forums

Unofficial Community Discord

Travellers Hall Discord