Beginner's Guide

OrbusVR is a game without an extensive tutorial, and often leaves new players a little bit lost. We put together a short guide on some important things the game does not tell you when you start out.

Classes
There are eight different classes in OrbusVR, with two tank classes, two support classes, and four damage-focused classes. You can play every class on a single character, and switch classes at any time, as long as you're not in combat.

To try out a different class, get the corresponding weapon from the NPC outside of the city and equip it to switch your class.

Experience and Leveling
You can gain experience points from: Keep in mind that any experience points you earn go towards the class you are currently wearing. If you want to level up a new class by using missions and quests, make sure to first equip the weapon for that class before turning anything in.
 * Completing missions and quests
 * Completing Public Events
 * Fishing
 * Completing Dungeons
 * Killing monsters
 * Using the Grinding Device

Player Name and Titles
You can earn titles to display in front of your name by completing certain objectives in the game, like reaching a certain level of reputation with the mission vendors, or completing a raid.

The game does not let you change your character's name, but you can message one of the developers for a name change. Once you hit level 30, you can also ask for a surname.

Transmogs and Cosmetics
You can find armor and weapons in a lot of different styles in OrbusVR. If you find a more powerful piece of equipment you don't like the look of, don't worry - you can apply the style of any item you have broken down before to any weapon or piece of armor of the same type at the wardrobe on the second floor of the Player House.

There is also a large variety of dyes to color your armor with.

Missions and Quests
The easiest way to gain experience points in OrbusVR are repeatable missions and one-time quests.

Missions Quests
 * Missions can be accepted from any of the seven mission vendors in Highsteppe City. You can have as many active missions as you want.
 * You can find your active missions and their completion status in your inventory, on the Missions tab.
 * Completing missions up to Gold will give you more experience points.
 * Every day, you get five mission tokens that can be used to get one random mission you have completed before. The tokens can stack up to 25.
 * Quests and questlines can be accepted from various NPCs, and can only be completed once.
 * Quests show up in your journal.

Player versus Player
Enabling PvP gives you a 10% experience bonus to all activities you do with it enabled (along with extra PVP only resource nodes). Please only go this route if you actually enjoy PvP. If getting killed and losing your items is upsetting to you, please consider leaving PvP off.
 * If you want to be able to use this bonus for missions or quests you must have it enabled the whole time, from mission or quest pickup to drop off. If you turn PvP off before turning in the mission/quest, you will lose the boost.
 * On death, you will lose all tradable items (that are not currently equipped).

The Overworld
There are seven zones in the main overworld, with each area recommended for different levels:
 * Highsteppe City: Hub city, without any enemies
 * Highsteppe: Levels 1-10
 * Flooded Rainforest: Levels 10-15
 * Lamavora Battlefields: Levels 15-20
 * Hulthine's Basin: Levels 20-25
 * Wastelands: Levels 25-30
 * Forsaken Isle: Level 30

Navigating
You can pull up a map of the world or the current zone by selecting the globe below your XP bar. Points of interest are highlighted, and clicking on one will create a white pillar of light at that location.

Your compass also shows all these locations with small arrow indicators, as well as the locations of the players in your party.

Traveling
The game provides players with a handful of ways to get around the Overworld quicker:


 * Mounts: Faster movement speed. Can be bought very early in the game from Darius.
 * Teleportation Device: Tool that teleports the player to their player house from anywhere in the world. Cooldown of 25 minutes.
 * Teleport Pillars: Quick-Travel points (usually 3 per zone), using them consumes a Runemage Reagent from the player's inventory.
 * Teleport Ritual: a teleport orb can be spawned by a Runemage by casting a ritual, which can teleport multiple people to one of six teleport pillars. Only consumes a Reagent of the Runemage casting the ritual.

Dungeons
Dungeons are five-player instances containing monster groups and two bosses. There are seven dungeons in OrbusVR.
 * You can join a dungeon by entering the Dungeon Queue via the Activities tab in the menu. Choose the roles you are able to play, and as soon as the game is able to create a party, it will place the five of you in one of the four beginner dungeons.
 * You can also hop in a dungeon by using the teleport orbs at the base of the tree, but you'll need to find a group yourself. Make sure to create a party first, or you won't appear in the same dungeon instance.

Fellowships
Fellowships are the guilds in OrbusVR. Most fellowships organize via a fellowship discord, and have regular events like world boss runs, dungeon runs or raids.

Fellowships are not integral to gameplay, but are a great way of making friends, getting help with any aspect of the game, and organizing dungeons and raids as well as other events.

Other Activities

 * Alchemy: Potions provide large stat boosts, but can't be bought from NPCs and have to be crafted instead. Make sure you follow the recipe precisely, or you will end up with something that gives you a stomach ache at best.
 * Tinkering: 3D item puzzles you can put together using Blueprints and the various materials you find while playing. There is an assortment of items that are exclusive to this activity.
 * Fishing: Relax in your favourite Overworld area and catch a large variety of fish, which are used for making potions and can sell for a lot of money.
 * Public Events: Complete these Overworld events alone or in a group to get a large sum of experience points and some items.
 * PvP: Love the thrill of player vs player combat? You can join a Battleground via the Activities, where everyone is scaled to the same level to create an even playing field. There is also Overworld PvP, but levels are not scaled here.

I hit max level - what now?
Congratulations and welcome to the End-Game!


 * Pick up another class! Being able to fill more than one role is not only useful, but also adds a lot of variety and a new challenge.
 * Get better at your favourite class - master the class mechanics, and experiment with tilesets tailored to your playstyle to increase your damage and healing output.
 * Visit the Forsaken Isle - this is an extremely dangerous area with groups of very powerful and unique enemies, but rare resources and special drops. Take some friends with you to explore.
 * Explore the three more difficult dungeons - the Abandoned Mine Dungeon in the Wastelands, the Ancient Temple Dungeon in Hulthine's Basin, and the underwater cove that lies on the other side of the dimensional rift in the Flooded Rainforest.
 * Shard Dungeons: Tackle more difficult versions of the seven dungeons with weekly-changing effects to get better equipment.
 * The Guild City and Citadel Raids are 10-player raids with 5 or 4 bosses with tricky mechanics. Hard-Mode versions of both raids are available.
 * Join a group to kill the enraged World Bosses! Rare stat-boosting rings are available as drops. Weekly events are scheduled by the community, and everyone can join.
 * Interested in PvP? Enter the Battlegrounds and prove your skill in a game of Capture the Flag, or enable Overworld PvP for the race to find the Trickster Goblin and bring its tokens back to the city safely.
 * Already explored every nook and cranny of the Overworld? You can buy the Secrets of Mugwood story pack, featuring a new storyline, four new zones, and a variety of new gear sets and cosmetics.

Tipps and Tricks

 * Locomotion settings: Turn off Auto Run and Combat Sprint. They can drain your stamina in combat very quickly.
 * You can adjust the way you hold the weapon by using the Toggle Weapon Adjustment setting. Your weapon will appear in front of you - hold it in a comfortable position, then press trigger on your weapon hand.
 * You can move your tools by enabling the "Relocation Anchors" in the General settings. Grab the small blue dot and move everything to your desired position, then disable the setting again.