Guild City Raid (Normal)

= Normal Mode Basic Mechanics =

Here are the basics for now, I can make this pretty later. :) ~ Pherosis

Boss 1 - Clockwork Hunter (left)

 * If the beam touches the boss, it gets stacks (which make it % stronger with each stack)
 * Players can block the beam with their bodies
 * Anti-heal stacks get applied to players in the beam
 * Pop the bubble around the boss on add phase (or it will explode damaging the entire party)
 * Add has a poison pool

Boss 2 - Broken Knight (right)

 * DPS/Healers attacking anything glowing blue gives the boss stacks (which make it a % stronger with each stack)
 * Only tanks can attack glowing blue anything
 * Adds explode (damaging whole party) on death
 * A wave will come out from one player when they start to sparkle
 * The wave hurts if it hits you (jump it to avoid taking damage)

Boss 3 - Pot Tank (middle)

 * Little pots hitting the big pot give it stacks (making it take less damage)
 * Each stack makes it 5% harder to hurt, up to a max of 50% (10 stacks)
 * The blue orbs in the sky explode (damaging the whole party) if not shot down
 * The purple orbs apply a DoT Bleed to players (jump them to avoid taking damage)
 * Anti-heal stacks get applied to tank

At the end of the fight, if there are any little pots left after the boss is dead, let them hit your tanks
 * Each stack they give your tanks will make them 5% harder to hurt (up to 50%) while the buff lasts

Boss 4 - Seamstress (middle middle)

 * The boss splits into 3 (2 adds + boss)
 * The adds must die at the same time or they resurrect at full health
 * A wave will come out from each add when they die, are absorbed by the boss, or resurrect
 * If the adds are absorbed, they heal the boss
 * You can prevent this by stunning the boss
 * One add must be kept near the boss, the other kept away or they will get stacks
 * Each stack makes the adds (individually) hit a % harder
 * To prevent stacks the adds positioning must be changed every time the boss dances

Boss 5 - Empowered Vasusula-lala Warrior (middle end)

 * Anti-heal stacks get applied to tank
 * The boss gets a bubble around it during each circle/add phase
 * The agro holder must pop the bubble with the ballista by hitting it once (or it explodes damaging the entire party)
 * The add will kill you (no matter what) if it hits you, kill it before it reaches a player
 * Circles explode (damaging the entire party) unless players sit in them to soak damage

= Orbus Community Resources =

Leaderboards

DPS Leaderboards

Character Armory

Community Forums

Unofficial Community Discord

Travellers Hall Discord