Overleveling Perks

From Travellers Hall Wiki
The perk point board in the Player House.

Overlevel points are gained for every time a player reaches level 30 on any class, and can be exchanged for Overleveling Perks in the library on the third floor of your player house.

Overlevel perks don't give any advantage gameplay-wise over other players, but make grinding for resources a little bit easier.

Perks

Perk Level
I
(5 points)
II
(10 points)
III
(15 points)
IV
(20 points)
V
(25 points)
Increased Luck:
Luck Stat increased
+25 Luck +75 Luck +175 Luck +300 Luck +500 Luck
Increased Weight:
Increases maximum carry weight
+1 +2 +3 +4 +5
Increased Mount Speed:
Increases maximum mount movement speed
+1% +2% +4% +7% +10%
Bonus Potions:
Chance to receive a second item on brewing
2% 5% 9% 16% 25%
Bonus Lures:
Chance to receive a second lure on crafting
2% 5% 9% 16% 25%
Increased Aging Duration:
Increase the time it takes for potions to overage
3 hours 6 hours 12 hours 24 hours 48 hours
Vendor Discount:
Decrease the price of items purchased from vendors
-1% -2% -4% -7% -10%
Dram Cap:
Increase the max amount of dram you can carry
+4%
(+200k)
+8%
(+400k)
+12%
(+600k)
+16%
(+800k)
+20%
(+1M)
Fishing:
Chance of catching an extra fish
3% 6% 9% 12% 15%
Brewing:
Speed up the cauldron's cook time
+6% +12% +18% +24% +30%

Perk Notes

  • Bonus Potions can duplicate any item that is crafted using alchemy, not only potions.
  • The Vendor Discount doesn't show up in the vendor's window, but will be applied when buying an item.
  • When getting a second potion or lure with the Bonus Potions or Bonus Lures perk, it will show a message.
    • No message shows when catching two fish at once with the Fishing perk.

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