Runemage/Tilesets

From Travellers Hall Wiki

There are currently three main popular build for runemage. Each build uses the same talents mostly the same affixes for rings, armor and weapons, and mostly differ in the spells and consequently the tilesets they use. This makes it easy to switch mage builds by changing one's loadout.

  • Frost-Fire Mage - Lowest skill floor, but also lowest DPS ceiling.
  • Fire Mage - High DPS, but requires high casting speed and is exhausting for both player and controllers.
  • Rotation Mage - Highest DPS and increases DPS of all party members, but only one Rotation Mage per party.

Frost-Fire Mage

→ Main Page: Runemage/Tilesets/Frost-Fire Mage

Frost-Fire Mages cast a lot of Greater Fireball, and use Greater Frostbolt to keep up the Frozen debuff and medium speed tilesets up. The minimum required casting speed is low and the two spells are easy to learn, which makes this the easiest technique to start with.

Once you hit a Fireball speed of about 2.2 spells per second and/or are able to cast Greater Affliction consistently, you can look into the other techniques, which have a much higher damage ceiling.

All of the following tilesets require a specific casting speed. To determine which one is best for you, test how many spells you can cast while Triplicity is active.

Tilesets Required casting speed
(Fireballs)
Theoretical Max DPS with a 30+7
Flurry 0.625-1.0 spells per second
(during Triplicity: 5-8 spells)
31K - 39K
Frostling 1.25-2.2 spells per second
(during Triplicity: 10-17 spells)
62K - 89K

Fire Mage

→ Main Page: Runemage/Tilesets/Fire Mage

Fire Mages maximizes their damage by spamming the spell with the best cast-time to damage ratio, Greater Fireball. The Mage needs to be able to cast at least 2.2 Greater Fireballs per second. A subset of this technique gets away with a lower casting speed, but requires having a musketeer or bard to activate healing tiles.

Pure Fire

All of the following tilesets require a specific casting speed. To determine which one is best for you, test how many spells you can cast while Triplicity is active.

Tilesets Required casting speed
(Fireballs)
Theoretical Max DPS with a 30+7
Pure Fire 2.2-2.5 spells per second
(during Triplicity: 17-20 spells)
89K - 119K
Blazing Inferno 2.6+ spells per second
(during Triplicity: 21+ spells)
120K - 120K
God of Fire 2.2-3.4 spells per second (or more)
(during Triplicity: 17-27+)
150K - 155K

Heal Fire

All of the following tilesets require a specific casting speed as well as a specific type of healer. To see if they work for you, test how many spells you can cast while Triplicity is active.

Tilesets Requires Theoretical Max DPS with a 30+7
Healer Fireballs
Healing Scorch Musketeer 1.5-4.1 spells per second
(during Triplicity: 12-34 spells)
66K - 193K
Bartarded Flame Bard 1.5-2.3 spells per second
(during Triplicity: 12-18 spells)
70K - 106K

Rotation Mage

→ Main Page: Runemage/Tilesets/Rotation Mage

Rotation Mages typically cast Greater Fireball, Greater Frostbolt, and Greater Affliction in a rotation to get the best value out of their talents and to boost the party's damage with the Weakness debuff from the Affinity talent.

All of the following tilesets require a specific casting speed. To determine which one is best for you, test how many spells you can cast while Triplicity is active.

Tilesets Required casting speed Theoretical Max DPS with a 30+7
Fireballs Afflictions
Phantom Burn 1.5-2.5 spells per second
(Triplicity: 12-19 spells)
0.5-1.0 spells per second
(Triplicity: 4-8 spells)
62K - 126K
Shadow Fire 2.6+ spells per second
(during Triplicity: 20+ spells)
0.5-1.0 spells per second
(Triplicity: 4-8 spells)
108K - 162K
Darkling 2.1-2.5 spells per second
(Triplicity: 17-19 spells)
1.0+ spells per second
(Triplicity: 8+ spells)
110K - 137K
Dread Mage 2.6+ spells per second
(during Triplicity: 20+ spells)
1.0+ spells per second
(Triplicity: 8+ spells)
128K - 174K

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