"I'm a tank because I do a lot of damage. XD" ~ Pherosis
You can only have one Godstone of each Spell Activation Type active at any one time.
|Symbol||Godstone||Type||Spell Activation||Ability||Affect||Base Cost||Base Cooldown||Symbol|
|Binding Rift||Heal & Damage||Movement Button||Teleport and inflict Spirit Burn on all enemies within 3 meters of the destination.||Spirit Burn deals 140% AP damage over 9 seconds, and heals for 25% of damage done.||15 seconds|
|Boulderdrop||Damage & Stagger||Hold Grip While Gesturing Down||Drop a boulder in a 3 meter circle after a 1.5 second delay.||Deals 200% AP damage and 100% AP extra stagger.||100 mana||5 seconds|
|Crimson Death||Damage & Damage Reduction||Hold Grip While Gesturing Down||Invoke a 3 meter radius pool around yourself that grows by 25% each second for 8 seconds.||Enemies (in the pool) take 60% AP damage each second and have their attacks lowered by 15%.||120 mana|
|Antimatter Shell||Protection & Damage||Hold Grip While Gesturing Across Your Body||Create a barrier that explodes when depleted or after 5 seconds.
||This barrier absorbs 100% AP damage, and explodes in a 5 meter radius dealing 80% AP damage.||50 mana|
|Galeforce||Damage & Knockback||Hold Grip While Gesturing Across Your Body||Blast enemies in a 6 meter cone in front of you.||This damages enemies in the cone for 120% AP damage, and knocks them back 6 meters.||50 mana|
|Chilling Loop||Damage & Slow||Hold Grip While Gesturing Up||Creates a 6 meter frozen ring around yourself.||This damages enemies in the ring for 75% AP damage, and slows their movement speed by 75% for 4 seconds.||25 mana|
|Inevitable Demise||Damage & Stagger||Hold Grip While Gesturing Up||Pull in all enemies that are tethered to player by Spirit Burn.||This damages enemies pulled in for 180% AP damage, and 100% additional stagger.||100 mana|
|Reaping Orb||Heal & Damage||Press The Right Trigger Button||Create an orb of entropic energy that can be thrown and explodes on impact.||This damages all enemies inside a 6 meter radius of impact for 80% AP damage, inflicting Spirit Burn dealing an additional 140% AP damage over 9 seconds, and heals the player for 25% of damage done.|
|Glacial Orb||Damage & Slow||Press The Right Trigger Button||Create an orb of frozen aether that can be thrown and explodes on impact.||This damages all enemies inside a 4 meter radius of impact for 180% AP damage.
|Entropy Skewer||Heal, Damage, & Slow||Cross Your Arms Over Your Chest, Then Hold Both Grip Buttons And Move Hands In A Tearing Gesture, Release Grips
||Channel energy into a (15 meter long by 3 meter wide) beam of pure entropic force for 6 seconds.||Damages enemies hit by the beam for 50% AP damage every 0.5 seconds, heals the player for 50% of damage done, and increases the next staggered duration by 5% each time they are hit.|
|Supernova||Damage & Damage-Self||Hold Both Grip Buttons And Move Hands Towards Center Of Body, Release Grips
||Drain your health to use blood in an AOE explosion.||Go to 1 hp, dealing damage based on how much health was used, apply 3 spirit burn stacks to all enemies hit, and become immune to 'death' for 6 seconds.||All your health.|
|Culling Beam||Damage||Weapon Trigger||Shoot a beam of death energy.||Damages enemies in the beam for 40% AP damage every 1 second hit, this can increase up to 80% AP damage over 6 seconds.|
|God Hands||Protection||Face Palms Towards Player, Hold Both Grip Buttons||Magical disks appear that allow you to parry and block attacks.||This seems to block 100% damage when used.||Drains stamina every second used.|
|Perfect Parry||Protection||Passive||Allows tanks to completely nullify damage when blocking.|
|Uncontained Rage||???||Passive||The lower the player's health, the higher the Culling Beam charges increase. And player receives [text unreadable] valid without Entropic Shell.|