Zenith / Class 101 / Tank / Mage
< Zenith
Mage Tank
"I'm a tank because I do a lot of damage. XD" ~ Pherosis
Godstone Abilities
You can only have one Godstone of each Spell Activation Type active at any one time.
Symbol | Godstone | Type | Spell Activation | Ability | Affect | Base Cost | Base Cooldown | Symbol |
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Binding Rift | Heal & Damage | Movement Button | Teleport and inflict Spirit Burn on all enemies within 3 meters of the destination. | Spirit Burn deals 140% AP damage over 9 seconds, and heals for 25% of damage done. | 15 seconds | |||
Boulderdrop | Damage & Stagger | Hold Grip While Gesturing Down | Drop a boulder in a 3 meter circle after a 1.5 second delay. | Deals 200% AP damage and 100% AP extra stagger. | 100 mana | 5 seconds | ||
Crimson Death | Damage & Damage Reduction | Hold Grip While Gesturing Down | Invoke a 3 meter radius pool around yourself that grows by 25% each second for 8 seconds. | Enemies (in the pool) take 60% AP damage each second and have their attacks lowered by 15%. | 120 mana | |||
Antimatter Shell | Protection & Damage | Hold Grip While Gesturing Across Your Body | Create a barrier that explodes when depleted or after 5 seconds.
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This barrier absorbs 100% AP damage, and explodes in a 5 meter radius dealing 80% AP damage. | 50 mana | |||
Galeforce | Damage & Knockback | Hold Grip While Gesturing Across Your Body | Blast enemies in a 6 meter cone in front of you. | This damages enemies in the cone for 120% AP damage, and knocks them back 6 meters. | 50 mana | |||
Chilling Loop | Damage & Slow | Hold Grip While Gesturing Up | Creates a 6 meter frozen ring around yourself. | This damages enemies in the ring for 75% AP damage, and slows their movement speed by 75% for 4 seconds. | 25 mana | |||
Inevitable Demise | Damage & Stagger | Hold Grip While Gesturing Up | Pull in all enemies that are tethered to player by Spirit Burn. | This damages enemies pulled in for 180% AP damage, and 100% additional stagger. | 100 mana | |||
Reaping Orb | Heal & Damage | Press The Right Trigger Button | Create an orb of entropic energy that can be thrown and explodes on impact. | This damages all enemies inside a 6 meter radius of impact for 80% AP damage, inflicting Spirit Burn dealing an additional 140% AP damage over 9 seconds, and heals the player for 25% of damage done. | ||||
Glacial Orb | Damage & Slow | Press The Right Trigger Button | Create an orb of frozen aether that can be thrown and explodes on impact. | This damages all enemies inside a 4 meter radius of impact for 180% AP damage.
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Entropy Skewer | Heal, Damage, & Slow | Cross Your Arms Over Your Chest, Then Hold Both Grip Buttons And Move Hands In A Tearing Gesture, Release Grips
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Channel energy into a (15 meter long by 3 meter wide) beam of pure entropic force for 6 seconds. | Damages enemies hit by the beam for 50% AP damage every 0.5 seconds, heals the player for 50% of damage done, and increases the next staggered duration by 5% each time they are hit. | ||||
Supernova | Damage & Damage-Self | Hold Both Grip Buttons And Move Hands Towards Center Of Body, Release Grips
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Drain your health to use blood in an AOE explosion. | Go to 1 hp, dealing damage based on how much health was used, apply 3 spirit burn stacks to all enemies hit, and become immune to 'death' for 6 seconds. | All your health. | |||
Culling Beam | Damage | Weapon Trigger | Shoot a beam of death energy. | Damages enemies in the beam for 40% AP damage every 1 second hit, this can increase up to 80% AP damage over 6 seconds. | ||||
God Hands | Protection | Face Palms Towards Player, Hold Both Grip Buttons | Magical disks appear that allow you to parry and block attacks. | This seems to block 100% damage when used. | Drains stamina every second used. | |||
Perfect Parry | Protection | Passive | Allows tanks to completely nullify damage when blocking. | |||||
Uncontained Rage | ??? | Passive | The lower the player's health, the higher the Culling Beam charges increase. And player receives [text unreadable] valid without Entropic Shell. |
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